./games/mirrormagic, Nice little puzzle game with color graphics and sound

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Branch: CURRENT, Version: 3.3.1nb2, Package name: mirrormagic-3.3.1nb2, Maintainer: pkgsrc-users

This is a nice little game with color graphics and sound for your
Unix system with color X11. You need an 8-Bit color display or better.
It is not recommended on black&white systems, and maybe not on gray
scale systems.

It was first released as "Mirror Magic" in the year 1989 on the Amiga
(with ports on other computer systems). As the Amiga is a bit outdated
now, I decided to port it to Unix systems.

A game for Unix/X11 by Holger Schemel, (c) 1995 by Holger Schemel.


Required to run:
[audio/SDL2_mixer] [net/SDL2_net] [graphics/SDL2_image]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

Filesize: 5558.04 KB

Version history: (Expand)


CVS history: (Expand)


   2024-04-06 10:07:18 by Thomas Klausner | Files touched by this commit (1490)
Log message:
* recursive bump for libxkbcommon 1.7.0

Marc Baudoin reported problems with using old binary packages
with the new libkxbcommon, so force everything to 1.7.0
   2024-01-30 15:22:43 by Ryo ONODERA | Files touched by this commit (672)
Log message:
*: Recursive revbump from audio/pulseaudio-17.0
   2023-12-10 19:47:20 by Adam Ciarcinski | Files touched by this commit (2) | Package updated
Log message:
mirrormagic: updated to 3.3.1

Mirror Magic 3.3.1

added highlighting similar elements in editor when pressing Alt+Shift keys
added highlighting single MM wall tiles in editor when pressing Alt key
fixed drawing (maybe redefined) empty space around MM style level in editor
fixed drawing envelope request to be always on top of tile cursor
   2023-10-20 11:53:39 by Adam Ciarcinski | Files touched by this commit (5) | Package updated
Log message:
mirrormagic: updated to 3.3.0

Mirror Magic 3.3.0

added new Deflektor style steel slope game elements
added new Deflektor style fixed mirror game elements
added flipping and rotating brushes in level editor using keys “x”, “y” \ 
and “z”
fixed several bugs
   2023-05-06 21:09:54 by Ryo ONODERA | Files touched by this commit (687)
Log message:
*: Recursive revbump from audio/libopus 1.4
   2022-09-11 14:52:13 by Thomas Klausner | Files touched by this commit (670)
Log message:
*: bump PKGREVISION for flac shlib bump
   2022-08-11 07:09:36 by David H. Gutteridge | Files touched by this commit (999)
Log message:
Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
   2022-04-10 14:18:20 by Adam Ciarcinski | Files touched by this commit (4) | Package updated
Log message:
rocksndiamonds: updated to 4.3.1.1

Rocks'n'Diamonds 4.3.1.1 released!
This new patch version is a recommended release, as it fixes several bugs:

fixed crash bug when player was killed by explosion
fixed crash bugs caused by accessing invalid array positions
fixed truncating score to 16-bit value in score file
fixed bug with automatically pausing tape before end for short tapes
fixed redraw problems if screen is much larger than visible playfield
added dynamically increasing number of digits for some game panel values
removed some unused variables and other compilation warnings

Rocks'n'Diamonds 4.3.1.0 released!
A new minor release is available with the following additions and bug fixes:

added check for custom elements being “next to” player or element
added graphics animation mode “tiled” for tiled graphics on elements
added graphics animation mode “random_static” (unchanged for each tile)
added additional empty space elements that can be graphically decorated
added counting mouse clicks on mouse click CEs when using step counter
added showing mouse cursor for levels with mouse click custom elements
fixed bug with playing sound and music loops on the music info screen