./games/prboom, Multiplayer-capable and modified version of DOOM

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Branch: CURRENT, Version: 2.5.0nb3, Package name: prboom-2.5.0nb3, Maintainer: pkgsrc-users

PrBoom is a modified version of id Software's classic game DOOM.
It runs on several platforms (including Win32 and Unixes) and features
many additions to the original game. It also supports multiplayer
games.


Required to run:
[audio/SDL_mixer] [net/SDL_net]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

Filesize: 1024.907 KB

Version history: (Expand)


CVS history: (Expand)


   2025-01-06 22:49:24 by Kevin Bloom | Files touched by this commit (217)
Log message:
revbump packages due to devel/libslang2 removal
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2020-03-20 12:58:37 by Nia Alarie | Files touched by this commit (640)
Log message:
*: Convert broken sourceforge HOMEPAGEs back to http
   2020-01-19 00:36:14 by Roland Illig | Files touched by this commit (3046)
Log message:
all: migrate several HOMEPAGEs to https

pkglint --only "https instead of http" -r -F

With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.

This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
   2018-08-19 22:16:42 by Thomas Klausner | Files touched by this commit (38)
Log message:
*: reset maintainer for drochner
   2018-07-04 15:40:45 by Jonathan Perkin | Files touched by this commit (423)
Log message:
*: Move SUBST_STAGE from post-patch to pre-configure

Performing substitutions during post-patch breaks tools such as mkpatches,
making it very difficult to regenerate correct patches after making changes,
and often leading to substituted string replacements being committed.
   2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58)
Log message:
games/*: fix alignment of variable values

pkglint -Wall -r --autofix --only aligned

After running the above command, three packages had to be adjusted
manually:

In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.

In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.

In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.