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games/prboom-plus,
Multiplayer-capable and modified version of DOOM
Branch: CURRENT,
Version: 2.6.66nb2,
Package name: prboom-plus-2.6.66nb2,
Maintainer: pkgsrc-usersPrBoom+ is a modified version of id Software's classic game DOOM. It
runs on several platforms (including Win32 and Unixes) and features many
additions to the original game. It also supports multiplayer games.
This package contains the SDL2 branch with UMAPINFO support.
Required to run:[
audio/SDL_mixer] [
net/SDL_net]
Required to build:[
pkgtools/x11-links] [
x11/xcb-proto] [
x11/fixesproto4] [
pkgtools/cwrappers] [
x11/xorgproto]
Master sites:
Filesize: 1522.18 KB
Version history: (Expand)
- (2024-04-06) Updated to version: prboom-plus-2.6.66nb2
- (2024-01-30) Updated to version: prboom-plus-2.6.66nb1
- (2023-06-30) Updated to version: prboom-plus-2.6.66
- (2023-05-06) Updated to version: prboom-plus-2.6.2nb5
- (2022-09-11) Updated to version: prboom-plus-2.6.2nb4
- (2022-08-11) Updated to version: prboom-plus-2.6.2nb3
CVS history: (Expand)
2024-08-25 08:19:21 by Thomas Klausner | Files touched by this commit (575) |
Log message:
*: replace CMAKE_ARGS with CMAKE_CONFIGURE_ARGS
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2024-04-06 10:07:18 by Thomas Klausner | Files touched by this commit (1490) |
Log message:
* recursive bump for libxkbcommon 1.7.0
Marc Baudoin reported problems with using old binary packages
with the new libkxbcommon, so force everything to 1.7.0
|
2024-01-30 15:22:43 by Ryo ONODERA | Files touched by this commit (672) |
Log message:
*: Recursive revbump from audio/pulseaudio-17.0
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2023-06-30 13:20:19 by Michael Baeuerle | Files touched by this commit (2) |
Log message:
games/prboom-plus: Update to 2.6.66
Added glu dependency (for modular X11).
What's Changed
==============
- Move default data directory to XDG_DATA_HOME on Linux by @facespkz in #470
- sort resolutions by width first and height second by @fabiangreffrath in #472
- check return status when checking for old prboom_dir by @facespkz in #473
- Fix integer overflow during multiplication with realtic_clock_rate
by @jengelh in #476
- Fix UMAPINFO par times not loading for finale levels.
by @JadingTsunami in #479
- Don't overwrite user-configured custom docdir by @vilhelmgray in #480
- Generate mixer buffer size from sample rate by @facespkz in #483
- Allow uppercase episode shortcuts in UMAPINFO by @facespkz in #486
- Add complevel hints for Default compatibility level by @facespkz in #488
- UMAPINFO: Fix nextsecret inconsistencies by @rfomin in #497
- Fix mid-texture judder when upper and middle textures overlap.
by @JadingTsunami in #507
- include wipe effect into video capture by @vadosnaprimer in #506
- allow to -warp to MAP00 by @fabiangreffrath in #509
- Workaround for optimization bug in clang by @rfomin in #512
- Show a message when demo recording starts. by @JadingTsunami in #517
- Remove shift when initializing translation tables vs. colormap.
by @JadingTsunami in #519
- Fix PortMidi level transitions by @ceski-1 in #523
- replace doomedsda.us links with dsdarchive.com by @andrey-budko in #525
- Add proper SysEx support to PortMidi by @ceski-1 in #526
- Fix color translation tables to not rely on player map arrow colors.
by @JadingTsunami in #527
- Fix pitch bend typo for PortMidi by @ceski-1 in #529
- Add configurable reverb and chorus for PortMidi by @ceski-1 in #530
- Adjust music volume slider to match vanilla Doom by @ceski-1 in #531
- Use non-linear scaling for high volume levels by @ceski-1 in #532
- Adjust PortMidi volume slider to match midiOutSetVolume by @ceski-1 in #533
- Remove alpha channel from FBO scene texture. by @JadingTsunami in #534
- UMAPINFO: bring par times fix in line with Woof by @fabiangreffrath in #537
- Fixing wall texture bleed when a sector is inside the sky
by @JadingTsunami in #542
- Send all notes/sound off prior to SysEx reset by @ceski-1 in #543
- Fix MIDI looping when using reset delay by @ceski-1 in #544
- Clean up and fixes for PortMidi by @ceski-1 in #548
- Fix FluidSynth mode and polyphony by @ceski-1 in #550
- PortMidi: Use channel volume control, remove extra delay after reset
by @ceski-1 in #552
- Replace win_fopen.c with wrappers used in Chocolate Doom by @rfomin in #554
- PortMidi: Preserve timing when filtering SysEx; default to GM mode
by @ceski-1 in #555
- PortMidi: Add fix for MS GS Synth bug by @ceski-1 in #557
- PortMidi: Fix songs with missing "hold pedal off" events by @ceski-1 \
in #560
- PortMidi: Send "reset all controllers" when song loops by @ceski-1 \
in #562
- Fix M_getcwd() in MinGW build by @rfomin in #563
- Fix string overflow with large map numbers. by @JadingTsunami in #569
- Supply correct texture format for GL wipe. by @JadingTsunami in #570
- PortMidi: Update volume after "reset all controllers" event
by @ceski-1 in #571
- PortMidi: Optimize reset messages by @ceski-1 in #572
- PortMidi Updates by @ceski-1 in #576
- UMAPINFO: Introduce the new author field. by @rfomin in #436
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2023-05-06 21:09:54 by Ryo ONODERA | Files touched by this commit (687) |
Log message:
*: Recursive revbump from audio/libopus 1.4
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2022-09-11 14:52:13 by Thomas Klausner | Files touched by this commit (670) |
Log message:
*: bump PKGREVISION for flac shlib bump
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2022-08-11 07:09:36 by David H. Gutteridge | Files touched by this commit (999) |
Log message:
Bump all dependent packages of wayland (belatedly)
The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
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2022-03-28 12:44:25 by Tobias Nygren | Files touched by this commit (163) |
Log message:
g*/*: revbump(1) for libsndfile
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