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games/xvier,
Four-in-a-row game
Branch: CURRENT,
Version: 1.0nb4,
Package name: xvier-1.0nb4,
Maintainer: pkgsrc-usersxvier is a (not) simple game where you and the computer alternately
throw stones into free columns. The stones pile up in the columns,
and the goal is to get four stones in a row, column, or diagonally.
The default grid is 7 columns by 6 rows. It can be sized from 4x4 to
13x13. It has 10 levels of difficulty.
Required to build:[
pkgtools/x11-links] [
pkgtools/cwrappers]
Master sites: (Expand)
Filesize: 60.317 KB
Version history: (Expand)
- (2017-11-23) Package has been reborn
- (2012-06-11) Package has been reborn
- (2012-06-11) Package deleted from pkgsrc
- (2006-02-06) Updated to version: xvier-1.0nb4
- (2005-10-05) Package added to pkgsrc.se, version xvier-1.0nb3 (created)
CVS history: (Expand)
2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Remove SHA1 hashes for distfiles
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2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58) |
Log message:
games/*: fix alignment of variable values
pkglint -Wall -r --autofix --only aligned
After running the above command, three packages had to be adjusted
manually:
In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.
In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.
In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.
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2015-11-03 21:57:10 by Alistair G. Crooks | Files touched by this commit (350) |
Log message:
Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
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2012-10-06 13:55:05 by Aleksej Saushev | Files touched by this commit (310) |
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
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2008-03-04 07:59:06 by Johnny C. Lam | Files touched by this commit (99) |
Log message:
Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
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2006-12-27 14:37:47 by Joerg Sonnenberger | Files touched by this commit (210) |
Log message:
- fine grained X11 dependencies for packages which have either USE_IMAKE
or USE_X11BASE set, but don't include mk/x11.buildlink3.mk directly or
via buildlink3.mks
- introduce BUILDLINK_PREFIX.libXpm as alias for BUILDLINK_PREFIX.xpm
in the !modular case
- fix some cases where the check for libX11 couldn't work at all by using
C++ for compilation without including the proper headers
Verified using a full X11_TYPE=xorg bulk build without additional
breakage. Discussed with salo@, wiz@ and send to packages@ for feedback.
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2006-11-21 14:40:40 by Roland Illig | Files touched by this commit (1) |
Log message:
Made the package work on Solaris.
|