./graphics/graphene, Thin layer of graphic data types

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Branch: CURRENT, Version: 1.10.8nb1, Package name: graphene-1.10.8nb1, Maintainer: prlw1

When creating graphic libraries you most likely end up dealing with
points and rectangles. If you're particularly unlucky, you may end
up dealing with affine matrices and 2D transformations. If you're
writing a graphic library with 3D transformations, though, you are
going to hit the jackpot: 4x4 matrices, projections, transformations,
vectors, and quaternions.

Most of this stuff exists, in various forms, in other libraries,
but it has the major drawback of coming along with the rest of
those libraries, which may or may not be what you want. Those
libraries are also available in various languages, as long as those
languages are C++; again, it may or may not be something you want.

For this reason, I decided to write the thinnest, smallest possible
layer needed to write a canvas library; given its relative size,
and the propensity for graphics libraries to have a pun in their
name, I decided to call it Graphene.

This library provides types and their relative API; it does not
deal with windowing system surfaces, drawing, scene graphs, or
input. You're supposed to do that yourself, in your own canvas
implementation, which is the whole point of writing the library in
the first place.


Master sites:

Filesize: 174.372 KB

Version history: (Expand)


CVS history: (Expand)


   2023-08-14 07:25:36 by Thomas Klausner | Files touched by this commit (1247)
Log message:
*: recursive bump for Python 3.11 as new default
   2022-09-09 17:21:13 by Thomas Klausner | Files touched by this commit (4) | Package updated
Log message:
graphene: update to 1.10.8.

Changes since 1.10.6

    ray: simplify NaN checking [Érico Nogueira]
    Build fixes [Dor Askayo, q66, Chun-wei Fan, Marc-André Lureau]
    SIMD: Make reciprocal operations 0-safe [Dor Askayo]
    SIMD: Add simplified scalar reciprocal [Dor Askayo]
    ray: Improve intersection [Dor Askayo]
    tests: Fix installed introspection test [Matthias Devlamynck]
    Fix detection of AArch64 [Dor Askayo]
    tests: Add ray intersection unit [Sebastian Keller]
    Fix ARM64 build on Windows [Chun-wei Fan]
    Documentation fixes

Issues fixed since 1.10.4

    Hide GRAPHENE_SIMD_S from the introspection data [#211, Simon McVittie]
    Nudge ray axis when intersecting a box [#214, Jonas Ådahl]

Changes since 1.10.2:

    Add ARM NEON support when building with Visual Studio [Chun-wei Fan]
    Build fix on ARM64 Windows [Chun-wei Fan]
    Drop deprecated "python3" Meson module
    Fix detection of non-intersecting boxes [Daniel van Vugt, #201]
    Only enable SSE2 on x86_64 [Xi Ruoyao]
    Use the compiler-appropriate alignment attributes
    Change introspection option to a yielding feature [Xavier Claessens]
   2022-05-14 17:31:51 by Jonathan Perkin | Files touched by this commit (1)
Log message:
graphene: SunOS needs -D__EXTENSIONS__
   2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063)
Log message:
revbump for icu and libffi
   2021-10-26 12:47:26 by Nia Alarie | Files touched by this commit (800)
Log message:
graphics: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:13:27 by Nia Alarie | Files touched by this commit (800)
Log message:
graphics: Remove SHA1 hashes for distfiles
   2021-04-12 15:23:36 by Nia Alarie | Files touched by this commit (1)
Log message:
graphene: set PYTHON_FOR_BUILD_ONLY
   2020-09-06 15:24:40 by Thomas Klausner | Files touched by this commit (1)
Log message:
graphene: simplify download URL