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math/imath,
2D and 3D vector, matrix, and math operations for computer graphics
Branch: CURRENT,
Version: 3.1.5,
Package name: imath-3.1.5,
Maintainer: pkgsrc-usersImath is a basic, light-weight, and efficient C++ representation of 2D
and 3D vectors and matrices and other simple but useful mathematical
objects, functions, and data types common in computer graphics
applications.
Master sites:
Filesize: 557.495 KB
Version history: (Expand)
- (2022-04-21) Updated to version: imath-3.1.5
- (2022-01-24) Updated to version: imath-3.1.4
- (2021-09-12) Updated to version: imath-3.1.3
- (2021-08-15) Updated to version: imath-3.1.2
- (2021-07-09) Package added to pkgsrc.se, version imath-3.0.5 (created)
CVS history: (Expand)
2023-01-24 19:36:36 by Thomas Klausner | Files touched by this commit (103) |
Log message:
*: convert to cmake/build.mk
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2022-04-20 22:18:07 by Thomas Klausner | Files touched by this commit (3) |  |
Log message:
imath: update to 3.1.5.
## Version 3.1.5 (March 28, 2022)
Patch release with miscellaneous bug/doc/build fixes.
In particular, this fixes an issue that could lead to incorrect values
for `numeric_limits<half>`. This also updates the CI workflow matrix
to VFX-CY2022.
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2022-01-23 23:11:36 by Thomas Klausner | Files touched by this commit (3) |  |
Log message:
imath: update to 3.1.4.
## Version 3.1.4 (January 21, 2022)
Patch release with miscellaneous bug/doc/build fixes.
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2021-10-26 12:56:13 by Nia Alarie | Files touched by this commit (458) |
Log message:
math: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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2021-10-07 16:28:36 by Nia Alarie | Files touched by this commit (458) |
Log message:
math: Remove SHA1 hashes for distfiles
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2021-09-12 11:24:23 by Thomas Klausner | Files touched by this commit (3) |  |
Log message:
imath: update to 3.1.3.
## Version 3.1.3 (September 2, 2021)
Patch release with miscellaneous fixes
* Fix undefined access of a vector when empty
* Require sphinx 4.0.3
* Build sphinx/doxygen docs with CMake
* Use PYIMATH_OVERRIDE_PYTHON_INSTALL_DIR to specify destination python modules
* Guard `__has_attribute` for compilers that don't support it
* Cuda safety fixes
* Replace stray Imath:: with IMATH_INTERNAL_NAMESPACE::
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2021-08-15 16:14:43 by Thomas Klausner | Files touched by this commit (4) |  |
Log message:
imath: update to 3.1.2.
## Version 3.1.2 (July 31, 2021)
Patch release that fixes a Windows header issue.
* Improve handling of ``#include <*intrin.h>``
## Version 3.1.1 (July 20, 2021)
Patch release that fixes a build failure on ARM64 macOS
## Version 3.1.0 (July 13, 2021)
Minor release with new features:
* Optimized half-to-float and float-to-half conversion, using F16C SSE
instruction set if available. Non-SSE conversion eliminates the
float-to-half exponent lookup table, and half-to-float conversion
provides a compile-time-optional bit shifting that is slower but
eliminates the need for the lookup table, for applications where
memory is limited.
Half-to-float and float-to-half conversion is also available as
C-language functions ``imath_half_to_float()`` and
``imath_float_to_half()``.
All new conversions produced identical results, and new options are
off by default to ensure backwards compatibility. See
https://imath.readthedocs.io for more info.
* NOEXCEPT specifier can be eliminated at compile-time via the
``IMATH_USE_NOEXCEPT`` CMake option.
* Python bindings:
* FixedArray objects support a "read only" state.
* FixedArray objects support python buffer protocol.
* Optimized 4x4 matrix multiplication.
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2021-07-08 23:09:04 by Mark Davies | Files touched by this commit (5) |
Log message:
imath: add version 3.0.5
Imath is a basic, light-weight, and efficient C++ representation of 2D
and 3D vectors and matrices and other simple but useful mathematical
objects, functions, and data types common in computer graphics
applications.
|