2024-02-18 02:00:05 by Santhosh Raju | Files touched by this commit (4) |
Log message:
audio/din: Update to 58.1
Changes since 57:
DIN Is Noise 58:
/*
position affects velocity and acceleration vectors
instead of just velocity vectors
Menu > Drone Tools > Position affects Vectors
*\
/* rotate acceleration *\
/* rotation direction switch on velocity, accelerations *\
/* reverse orbital direction *\
* drone & voice volume displayed on microtonal keyboard is absolute not %
* improved documentation, see https://dinisnoise.org/docs/
:( fixed visual modulation behaviour on drones :)
- removed Boost library requirement to build DIN Is Noise from source code.
|
2023-12-29 19:25:02 by Adam Ciarcinski | Files touched by this commit (254) |
Log message:
revbump for boost-libs
|
2023-11-08 17:49:02 by Jason Bacon | Files touched by this commit (6) |
Log message:
audio/din: Unbreak build on Darwin
Also add option for Apple's coreaudio
No changes affecting other platforms
|
2023-09-12 09:55:11 by Santhosh Raju | Files touched by this commit (4) |
Log message:
audio/din: Update to 57
Changes since 56:
DIN Is Noise 57:
:( fixed crash if Scale notes label on Settings page was clicked :)
:( fixed reset of note polygon radius in Mondrian :)
:( fixed lingering close button when switching ui screens using keyboard short \
cuts :)
/*
auto pause can now pause auto rotation or pause auto flip
direction of rotation of launched drones
set at Auto pause section in Menu > Drone Params > Defaults
*\
/* 0 limit on drone master volume, AM and FM depths *\
/*
change of keyboard shortcuts for better drone handling on the
microtonal keyboard
middle mouse click to set drone scale / rotate center (pink cross)
to mouse cursor
f - find drone center of selected drones
voice phrase recorder shares this shortcut
but only triggers if voice is active
r - rotate selected drones about center
t - scale selected drones about center
hold SHIFT to scale only vertically (only volume changes)
hold CTRL to scale only horizontally (only pitch changes)
SPACE - freeze / thaw drones
For selected drones:
n - clear drone selection
y, u - change AM depth and bpm
o, p - change FM depth and bpm
- - change handle size
= - change trail length
j - flip drone motion
flips drone velocity
try on launched drones after turning on
Menu > Drone Defaults > Select on Creation
and AM/FM direction
try on drones of a drone pendulum
or a drone mesh
/*
/*
new keyboard shortcuts for mouse slider
` - toggle ~ on parameter spinner
0 - toggle 0 on parameter spinner
*\
/*
while moving drone center (the pink cross):
SHIFT to move along vertical
CTRL to move along horizontal
*\
/*
On Gravity:
tip -> mouse - gravity tracks mouse
tip -> drone - gravity tracks drone tip
instead of touching it
only works after
Tip to drone
*\
/*
String of characters to bit pattern to box fill texture
in Mondrian. A cheap experiment with polygon stippling
in OpenGL.
OFF by default
Click Menu > Misc > Texture to toggle
sd)s is default string. Change and see!
Also change Step.
*/
* improved drone AM and FM position set
* improved Sine Mixer
* improved binaural drones instrument
* improved mouse slider
* improved cursor cross hairs
|
2023-05-06 21:09:54 by Ryo ONODERA | Files touched by this commit (687) |
Log message:
*: Recursive revbump from audio/libopus 1.4
|
2023-04-23 16:26:33 by Adam Ciarcinski | Files touched by this commit (271) |
Log message:
revbump for boost
|
2023-01-22 17:28:39 by Ryo ONODERA | Files touched by this commit (271) |
Log message:
*: Recursive revbump from Boost 1.81.0
|
2022-10-01 11:46:56 by Santhosh Raju | Files touched by this commit (3) |
Log message:
audio/din: Update to 55
Fix build in Darwin.
Changes since 54:
DIN Is Noise 55:
/*
an overhaul of Gravity
as before, you can click and move the base or
the tip of the gravity arrow to adjust its position,
direction and strength.
to (auto) animate the gravity arrow:
assign a drone to base of gravity
assign another drone to tip of gravity
move or visual FM / AM modulate one or both these drones
and gravity moves accordingly.
animating gravity influences the trajectory of launched
drones :)
click 'Base to manual' and 'Tip to manual' to detach
assigned drones from base and the tip respectively.
you can now manually edit the base and tip again.
click 'Select base', 'Select tip' or 'Select both'
to select the assigned drones. Useful for moving,
for visual AM/FM, to mute them etc.
eg., you could mute the assigned drones by clicking
'Select both' and then Menu > Drone Tools > Mute
/*
/* adjust position/phase of visual drone modulation (AM and FM)
Menu > Drone Params > AM Position
Menu > Drone Params > FM Position
eg., at 0 position with AM and FM BPMs equal, the trail/path
of the modulating drones is elliptical.
/* set AM BPM to FM BPM of drones and vice-versa
/* flip velocity direction of launched drone with respect to the launcher
if -ve flag is set in drone velocity defaults
/* opacity parameter for oscilloscope
* optimised oscilloscope
* faster sample add
* faster drawing
* changed shape of drone handles
* optimised snap lines drawing on curve editors
! fixed OpenGL drawing bugs for affected OpenGL drivers on Windows !
! in oscilloscope !
! in waveform display on waveform editors !
! when hz/vol displayed on drones !
! fixed crash if drones as they are fading in when creating drone mesh
are modulated or moved !
|
2022-09-11 14:52:13 by Thomas Klausner | Files touched by this commit (670) |
Log message:
*: bump PKGREVISION for flac shlib bump
|
2022-05-07 09:26:41 by Santhosh Raju | Files touched by this commit (4) |
Log message:
audio/din: Update to 54
Changes since 53.1:
DIN Is Noise 54:
NEW in DIN54:
/*
Drones Per Launch and Launches Per Minute for drone launchers
Until DIN53.1 you could launch only 1 drone per launch.
In DIN54, you can launch a bunch of drones every launch with
launches per minute.
Change drones per launch / launches per minute of an existing
launcher from Menu > Drone Params > Motion > Drones Per Launch or
Menu > Drone Params > Motion > Launches Per Minute
for new launcher set in defaults:
Menu > Drone Params > Defaults > Drones Per Launch
default = 1
Menu > Drone Params > Defaults > Launches Per Minute
default = 60
Tip:
When there are many drones launched every launch, they will all launch
along the direction (of velocity) of the launcher. Their trajectory will
therefore overlap, turn on Menu > Drone Params > Defaults > \
Velocity | Randomize
to randomize their launch directions
/*
/*
drone velocity modulation:
affects all launched drones
specify how amount of velocity (actually the speed!) changes from birth to \
death of a drone
default is constant ie no change from velocity (ie the speed) at birth
this is the behaviour in DIN53.1
edit the change curve from Menu > Editors > Drone velocity modulation
/*
/*
in Gravity widget:
Size:
if turned ON, gravity size continuously expands or contracts to Mouse or
(1st selected) Drone position !warning! Big gravity sizes can move drones
fast to max volume and get loud!
To Screen + : puts base of gravity vector to the center of the screen
To drones + : puts base of gravity vector to the center (magenta arrow) of \
selected drones.
To drone : puts base of gravity vector to the (first) selected drone.
/*
/* save/load color sliders /*
+ draw gravity vector when UI is off
* draw drone trails even if drones are off visible note / pitch ranges
! fixed: drones bounced only once irrespective of Menu > Drone Params > \
Defaults > Bounces parameter !
! bug introduced in DIN53 :( !
! fixed: potential (null pointer) crash when turning UI on/off from microtonal \
keyboard !
! fixed: sudden increase in loudness (sorry!) when frozen drones are deleted \
but then
thawed, frozen and deleted again and again !
! fixed: restore oscilloscope display state when UI is turned off and on !
! fixed: timing (introduced in DIN53.1 due to change of alarm.cc/h) of auto \
split / delete boxes in mondrian !
! fixed: deleted drones not de-selected !
|