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wip/frobtads,
Portable TADS toolkit
Branch: CURRENT,
Version: 2.0,
Package name: frobtads-2.0,
Maintainer: pkgsrc-usersFrobTADS has been written as a replacement for the "traditional"
Unix-port of TADS, which has many problems and limitations, and is
difficult to maintain and change. The FrobTADS interpreter also
provides some features that the traditional Unix-port lacks, the most
important of them being:
- Automatic configuration prior to building; no need to edit
makefiles.
- TADS 3 color support and configurable default colors.
- Correct timing with timed operations (millisecond-precision).
- Input like in Frotz; cursor keys, insert, delete, etc., instead
of Emacs-like input.
- TADS 3 banners look as they should.
- You are not required to install the package prior to running the
TADS 3 test suite.
- File I/O initiated by the game will happen in the game's directory.
This means that you don't have to change to the game's directory
prior to starting the interpreter.
- Less source code (and also less complex), more comments.
- More portable.
The ultimate goal is to make FrobTADS compile and run out-of-the-box on
every system that has a curses library and a Unix-like shell available.
Required to run:[
www/curl]
Required to build:[
pkgtools/cwrappers]
Master sites:
Filesize: 3779.972 KB
Version history: (Expand)
- (2023-02-13) Package has been reborn
- (2022-07-29) Updated to version: frobtads-2.0
- (2020-09-29) Package has been reborn
- (2020-09-29) Package deleted from pkgsrc
- (2020-01-02) Package has been reborn
- (2019-12-17) Package deleted from pkgsrc
CVS history: (Expand)
2015-08-17 23:11:24 by Yorick Hardy | Files touched by this commit (6) |
Log message:
Import frobtads-1.2.3 as wip/frobtads.
FrobTADS has been written as a replacement for the "traditional"
Unix-port of TADS, which has many problems and limitations, and is
difficult to maintain and change. The FrobTADS interpreter also
provides some features that the traditional Unix-port lacks, the most
important of them being:
- Automatic configuration prior to building; no need to edit
makefiles.
- TADS 3 color support and configurable default colors.
- Correct timing with timed operations (millisecond-precision).
- Input like in Frotz; cursor keys, insert, delete, etc., instead
of Emacs-like input.
- TADS 3 banners look as they should.
- You are not required to install the package prior to running the
TADS 3 test suite.
- File I/O initiated by the game will happen in the game's directory.
This means that you don't have to change to the game's directory
prior to starting the interpreter.
- Less source code (and also less complex), more comments.
- More portable.
The ultimate goal is to make FrobTADS compile and run out-of-the-box on
every system that has a curses library and a Unix-like shell available.
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