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wip/libretro-glsl-shaders,
Libretro GLSL shaders
Branch: CURRENT,
Version: 1.7.3nb2,
Package name: libretro-glsl-shaders-1.7.3nb2,
Maintainer: nia.alarieShaders and filters can be applied to video games to achieve some kind of
visual effect. These can be from attempting to replicate CRT displays, RF
cables, smooth scaling and anti-aliasing, or something more exotic.
This package contains the shaders provided by the libretro project for use
with RetroArch (where .glsl and .glslp shaders are supported out of the box).
They could also in theory be used with other OpenGL programs.
For more information, including examples of specific shaders, see the
Emulation General wiki:
http://emulation.gametechwiki.com/index.php/Shaders_and_Filters
Required to build:[
pkgtools/cwrappers]
Master sites:
SHA1: 5a4993c047c6a34037acc937aa9d71ca12adfddb
RMD160: ff63d6f2959823783320092cb76164509a319515
Filesize: 151303.321 KB
Version history: (Expand)
- (2018-08-11) Package deleted from pkgsrc
- (2018-05-06) Updated to version: libretro-glsl-shaders-1.7.3nb2
- (2018-05-06) Updated to version: libretro-glsl-shaders-1.7.3
- (2018-03-13) Package has been reborn
- (2018-03-08) Package deleted from pkgsrc
- (2018-03-07) Package has been reborn