./wip/openxcom, Open-source clone of UFO: Enemy Unknown/X-Com: UFO Defense

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Branch: CURRENT, Version: 0.9nb1, Package name: openxcom-0.9nb1, Maintainer: pkgsrc-users

OpenXcom is an open-source clone of the original UFO: Enemy Unknown
(X-Com: UFO Defense in USA), licensed under the GPL and written in
C++ / SDL.

The goal of the project is to bring back the tried and true feel
of the original with none of the issues. All the same graphics,
sound and gameplay with a brand new codebase written from scratch.

*** Note that this package provides a clone of the game's
*** engine only, it requires the original data files!


Required to run:
[graphics/SDL_image] [audio/SDL_mixer] [audio/timidity] [devel/SDL] [devel/SDL_gfx] [textproc/yaml-cpp]

Required to build:
[pkgtools/x11-links] [devel/boost-headers] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

RMD160: b16650a219faa94a1bc9affebf9e172accca1b71
Filesize: 1583.031 KB

Version history: (Expand)


CVS history: (Expand)


   2014-06-01 14:49:35 by Thomas Klausner | Files touched by this commit (208)
Log message:
Remove FETCH_USING.
It is a user-defined variable and should NOT be set in Makefiles.
   2013-08-20 21:38:31 by Peter Bex | Files touched by this commit (6)
Log message:
Import openxcom-0.9nb1 as wip/openxcom.

OpenXcom is an open-source clone of the original UFO: Enemy Unknown
(X-Com: UFO Defense in USA), licensed under the GPL and written in
C++ / SDL.

The goal of the project is to bring back the tried and true feel
of the original with none of the issues. All the same graphics,
sound and gameplay with a brand new codebase written from scratch.

*** Note that this package provides a clone of the game's
*** engine only, it requires the original data files!