Path to this page:
./
wip/py-Py2Play,
Network game engine in Python, utilizing P2P model
Branch: CURRENT,
Version: 0.1.10,
Package name: py312-Py2Play-0.1.10,
Maintainer: pkgsrc-usersPy2Play is a network game engine written in Python, and it rests on a Peer
To Peer model (ala Napster) and not a client-server one, as it is usually
done.
Peer To Peer presents some avantages, and drawbacks too, which will be
detailed in a future article on this subject (let me the time to write it !).
Py2Play can be used for about any game, even if it has been designed at the
origin with massive online games in mind. It interfaces well with Soya3D but
can be used separately too. The only limitation is that each player must
play a single character.
Required to run:[
x11/py-Tk] [
lang/python37]
Required to build:[
pkgtools/cwrappers]
Master sites:
RMD160: 26738ed7ffb458f3f30a54f89945612e6abe5fcd
Filesize: 20.934 KB
Version history: (Expand)
- (2024-09-19) Package has been reborn
- (2024-09-19) Updated to version: py312-Py2Play-0.1.10
- (2024-09-15) Package deleted from pkgsrc
- (2023-02-13) Updated to version: py310-Py2Play-0.1.10
- (2023-02-13) Package has been reborn
- (2021-10-08) Updated to version: py39-Py2Play-0.1.10
CVS history: (Expand)