NOTICE: This package has been removed from pkgsrc

./wip/sdlmame, Multiple Arcade Machine Emulator, SDL port

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Branch: CURRENT, Version: 0.129, Package name: sdlmame-0.129, Maintainer: dillo

SDL mame is the SDL port of the MAME arcade game emulator.

MAME is a virtual machine emulator; it includes emulators for numerous
CPUs, sound and video chips used in arcade games, as well as special
purpose decoding PALs and detailed information about the memory layout of
each game.

To play games in MAME you must have a copy of the original game ROMs.


Required to run:
[textproc/expat] [devel/GConf] [devel/SDL] [x11/gtk2]

Required to build:
[archivers/unzip] [pkgtools/x11-links] [devel/gmake] [devel/pkg-config] [x11/renderproto] [x11/xproto] [x11/fixesproto] [x11/inputproto] [x11/xextproto] [x11/randrproto]

Master sites: (Expand)

SHA1: bf65a6f428a6824872bfa557ca5ad2b2800a433c
RMD160: 23a13fb73b90b0c3c173a9ac2808f568a0a09c9e
Filesize: 16923.01 KB

Version history: (Expand)


CVS history: (Expand)


   2009-01-18 17:07:16 by Thomas Klausner | Files touched by this commit (17) | Package removed
Log message:
Remove sdlmame and sdlmess, imported to pkgsrc/emulators.

   2009-01-18 16:57:38 by Thomas Klausner | Files touched by this commit (2)
Log message:
Handle cpusets correctly on NetBSD.
   2009-01-15 17:04:44 by Thomas Klausner | Files touched by this commit (9)
Log message:
Update to 0.129:
All changes starting from 0.126... too many to mention here.
   2008-08-03 17:32:44 by Dieter Baron | Files touched by this commit (10)
Log message:
Update to 0.126:
- lot's of improvments, game additions.
- new gtk2+ based debugger.

Also, move definitions shared with sdlmame to Makefile.common.
   2008-06-30 14:02:57 by Thomas Klausner | Files touched by this commit (3)
Log message:
Simplify patching slightly.
Also, link against pkgsrc versions of expat and zlib instead of included
ones.
   2008-06-30 12:43:12 by Dieter Baron | Files touched by this commit (2)
Log message:
superseded by patch-ah, noted by wiz.
   2008-06-30 12:11:12 by Dieter Baron | Files touched by this commit (10)
Log message:
Update to 0.125.

SDL port changes unknown, the usual MAME improvements and added games.

(This is the first time I got sdlmame to work under NetBSD, on an
amd64 -current using 110% CPU on a dual-core (with software
rendering).) Yea!
   2008-05-24 17:34:08 by Tobias Nygren | Files touched by this commit (146)
Log message:
This commit brought to you by the automated whitespace police (pkglint)