./audio/din, Open source cross-platform sound synthesizer

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Branch: CURRENT, Version: 51.1.1nb2, Package name: din-51.1.1nb2, Maintainer: fox

DIN Is Noise is a program for making sound, music and noise. Use
bezier curves to edit waveforms, envelopes, modulators and FX
components; use the keyboard (computer and MIDI) to trigger notes (or
noise), use the mouse to sound like the theremin, create drones on
microtones, launch, orbit and drag them around; bounce balls on walls
to trigger notes in a mondrian inspired drawing and also make binaural
beats. Supports MIDI input and scripting through TCL.


Required to run:
[graphics/MesaLib] [graphics/hicolor-icon-theme] [audio/jack] [lang/tcl] [devel/boost-libs] [devel/SDL]

Required to build:
[pkgtools/x11-links] [devel/boost-headers] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Package options: jack

Master sites:

RMD160: 34450713bb83276aacbd6486f9626d8579b46147
Filesize: 3614.06 KB

Version history: (Expand)


CVS history: (Expand)


   2021-10-07 15:10:03 by Nia Alarie | Files touched by this commit (459)
Log message:
audio: Remove SHA1 hashes for distfiles
   2021-09-29 21:01:31 by Adam Ciarcinski | Files touched by this commit (872)
Log message:
revbump for boost-libs
   2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213)
Log message:
Recursive revbump for audio/jack
   2021-07-14 05:04:33 by Santhosh Raju | Files touched by this commit (1) | Package updated
Log message:
audio/din: Update the distinfo due to upstream changes.
   2021-07-12 16:58:35 by Santhosh Raju | Files touched by this commit (4) | Package updated
Log message:
audio/din: Updates to 51.1

Changes since 50.2:

DIN Is Noise 51.1:
  * improved DIN font *
  ! fixed drone arrow defaults save/load !

DIN Is Noise 51:

   + drone is anchored or launched on creation
      anchored means stays fixed at the place of creation
      launched means 'flies' off based on its velocity and gravity
        try with Menu > Drone Tools > Add / Wand
      set at Menu > Drone Params > Defaults

  + set velocity +/ acceleration vectors of drones to presets via Menu > \ 
Drone Params > Motion > Set velocity/acceleration
    + presets are +ve or -ve vertical, horizontal, velocity, acceleration and zero

  + auto flip (clock < > anti-clock) auto rotating velocity/acceleration \ 
vectors every some degrees
    + via Menu > Drone Params > Auto flip > Set / Unset / Toggle
    + default 'every some degrees' is 90 degrees

  + gravity
    + presets for gravity vector
       0, left, right, up and down
    + gravity tracks mouse position
      + click Gravity > Mouse
    + gravity tracks the first among selected drones
      + click Gravity > Drone
        ! as drone selection changes, gravity may track a different drone !
      - removed Menu Drone Params > Track gravity

  + mesh polygon filling per drone color

  * color of a launched drone is same as color of the launcher
    * try changing color of the launcher as drones are launched

  * changed color of velocity/acceleration vectors to move away from green (used \ 
for selection) and red (used for errors)
    * cyan = color of velocity vector of all drones
    * (reddish) magenta = color of acceleration vector of all drones

  * changed arrow visualisation of velocity +/ acceleration vector of all drones
    * Head
      * edit the position of the arrow tip
        * can go 'above' the vector tip ie > 1.0
        * can go 'below' the drone location ie < 0.0
        * can be on the body ie 0 <= tip <= 1.0
    * Shoulder Position
      * edit position of the arrow's shoulder tips
    * Shoulder Width
      * edit width of the arrow's shoulder
    + Cap or Decap the arrow

  + set default arrow head, shoulder position and width, cap from Menu > \ 
Drone Params > Defaults
    + used when adding & wanding drones
    + change existing drone's velocity/acceleration vector arrow params via Menu \ 
> Drone Params > Visual

  + improved geometric chuck
    + on a chuck with N drones, the first N - 1 drones have trail set to 0
      + the last drone has trail set to 10000
    + toggle auto reset trails
      + Menu > Drone Params > Chuck > Auto reset trails
    + 2 changes above aid visualisation and experimentation instead of manual trail
      resize/reset every time after changing a chuck param
    + toggle chuck outline
      + click Menu > Drone Params > Chuck > Draw chuck outline
      + aids screenshotting
    + chuck outline drawn per drone color

  * default scale/rotate drones center to microtonal keyboard center

  * default selected range to C Eb

  + mouse wheel on microtonal keyboard to scroll along horizontal
    + press SHIFT and scroll to scroll along vertical

  * short form of echo command is .

  * improved bpm handling of drone pendulums and meshes

  * improved drone trail handling/display

  * close menu after setting modulation direction

  ! fixed bug in zoom of curve editor when mouse slider is active !
  ! fixed draw crosshairs on drone mesh preview !
   2021-04-21 15:25:34 by Adam Ciarcinski | Files touched by this commit (864)
Log message:
revbump for boost-libs
   2021-04-18 13:26:01 by Santhosh Raju | Files touched by this commit (3) | Package updated
Log message:
audio/din: Updates to 50.2

Changes since 50.1:

DIN Is Noise 50.2 :
  :( fixed bug in drone modulation editor introduced in DIN 50 :)
   2021-03-30 02:15:42 by Santhosh Raju | Files touched by this commit (2) | Package updated
Log message:
audio/din: Updates to 50.1

Changes since 50:

DIN Is Noise 50.1 :

  :( fixed wrong Velocity and Acceleration directions on Auto Rotate :)
  * improved item list handling