2005-05-22 22:08:52 by Johnny C. Lam | Files touched by this commit (1035) |
Log message: Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions: USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison |
2005-04-11 23:48:17 by Todd Vierling | Files touched by this commit (3539) |
Log message: Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. |
2005-03-27 17:43:38 by Thomas Klausner | Files touched by this commit (118) |
Log message: PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). |
2005-02-23 19:49:23 by Alistair G. Crooks | Files touched by this commit (94) |
Log message: Add RMD160 digests to the SHA1 ones |
2005-02-20 18:14:40 by Juan Romero Pardines | Files touched by this commit (1) |
Log message: Only transform -maling-* if !empty(CC_VERSION:Mgcc-3*). |
2005-02-20 17:34:39 by Juan Romero Pardines | Files touched by this commit (1) |
Log message: Shut up the warnings when building. |
2004-10-03 02:15:03 by Todd Vierling | Files touched by this commit (518) |
Log message: Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10 in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include. |
2004-04-11 19:14:26 by Soren Jacobsen | Files touched by this commit (1) |
Log message: Convert to buildlink3. |
2004-01-22 09:36:04 by grant beattie | Files touched by this commit (21) |
Log message: replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. |
2003-09-25 06:53:23 by Juan Romero Pardines | Files touched by this commit (4) | |
Log message: Initial import of dgen 1.2.3. Package provided by pancake <pancake@phreaker.net> via pkgsrc-wip. This is DGen/SDL, a semi-fantastic emulator for Unix-esque operating systems supported by the Simple DirectMedia Layer (SDL) library. It produces a virtual environment in which Sega Genesis (MegaDrive outside the US) games may run with fairly accurate audio and video. |