./emulators/fs-uae-arcade, Graphical launcher for FS-UAE, the Amiga Emulator

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Branch: CURRENT, Version: 3.0.5, Package name: fs-uae-arcade-3.0.5, Maintainer: adam

FS-UAE is an Amiga emulator for Windows, Linux and Mac OS X based on
UAE/WinUAE, with a focus on emulating games.

Features include emulation of Amiga 500, 1200, 4000, CD32 and CDTV,
perfectly smooth scrolling on 50Hz displays, support for floppy images in
ADF and IPF formats, CD-ROM images in ISO or BIN/CUE format, mounting folders
on your computer as Amiga hard drives, support for Picasso 96 drivers for
high-color and high-resolution Workbench displays, and more...

A unique feature is support for cross-platform online play. You can now play
Amiga games against (or with) friends over the Internet.

The emulator uses the latest Amiga emulation code from the WinUAE project
and requires a moderately fast computer with accelerated graphics (OpenGL)
to work. A game pad or joystick is recommended, but not required (FS-UAE
can emulate a joystick using the cursor keys and right ctrl/alt keys).


Required to run:
[sysutils/desktop-file-utils] [graphics/hicolor-icon-theme] [devel/py-setuptools] [databases/py-sqlite3] [x11/py-qt5] [emulators/fs-uae] [archivers/py-lhafile] [lang/python37]

Required to build:
[pkgtools/cwrappers]

Master sites:

SHA1: ac5084a3fa6fe6cd1138981fb0535ed93d3c8318
RMD160: e20405b1b762f5495ce2b6c271e6a989b199485c
Filesize: 9060.062 KB

Version history: (Expand)


CVS history: (Expand)


   2020-05-23 11:12:58 by Adam Ciarcinski | Files touched by this commit (8) | Package updated
Log message:
fs-uae*: updated to 3.0.5

3.0.5:
Unknown changes

3.0.3:
Fixed crash when starting the Launcher in a KDE environment.
   2020-05-21 11:42:43 by Makoto Fujiwara | Files touched by this commit (1) | Package updated
Log message:
(emulators/fs-uae-arcade) Update SUBST.FILES for [subst.mk:prefix]
   2019-11-18 21:01:03 by Adam Ciarcinski | Files touched by this commit (8) | Package updated
Log message:
fs-uae: updated to 3.0.2

Changes in FS-UAE Launcher 3.0.2
Another fix for global WHDLoad quit key.
Fixed a misleading warning when cyberstorm ROM was not found (3.0.1).

Changes in FS-UAE 3.0.1:
Fix video scaling when restoring from fullscreen on Windows.

Changes in FS-UAE Launcher 3.0.1:
Scanner bug prevented Conquests of the Longbow WHDLoad to be recognized.
The correct kickstart wasn’t always loaded.
Cloanto ROMs were not always decrypted.
Fix for global WHDLoad quit key.
   2019-11-03 20:24:35 by Roland Illig | Files touched by this commit (30)
Log message:
emulators: align variable assignments

pkglint -Wall -F --only aligned --only indent -r

No manual corrections.
   2019-08-22 20:35:23 by Adam Ciarcinski | Files touched by this commit (10) | Package updated
Log message:
fs-uae: updated to 3.0.0

Changes in FS-UAE 3.0 (compared to 2.8):
* Fixed JIT direct access on modern Linux distributions.
* FS-UAE default is now to show a 692×540 image, not stretched to fill screen.
* Built-in configurations for many more game controllers.
* New option whdload_quit_key to gracefully quit slaves.
* Added more shaders (compiled/ported/written by guest.r and rsn8887).
* Updated emulation core from WinUAE 3300b2.
* Several new configuration options (see Changelog for details).
* Many more smaller fixes and updates (see Changelog for details).

Changes in FS-UAE Launcher 3.0 (compared to 2.8):
* Plugins can provide files for offline use (WHDLoad, JST, SKick, etc).
* Added support for .gz/.adz/.roz/.xz-compressed files.
* Support WHDLoad versions 18.4 and 18.5 (game database).
* Revert fullscreen_mode to default when upgrading from older versions.
* Use https for all more fs-uae.net and openretro.org communication.
* Support hd_requirements = xpkmaster.library.
* Fixed problem on Windows where devices were sometimes not detected.
* Make configurations list wider when window width is quite large.
* Try to use config from game database when launching with a WHDLoad archive.
* Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
* Sync “unpublished” games from the online game database, option to show.
* Many bugfixes and smaller improvements (see Changelog for details).

Build-related:
* Only x86-64 (64-bit) official builds for Windows and macOS and Linux.
* Building for x86 (32-bit) still works on all platforms.
* 32-bit packages for Ubuntu, Debian, Fedora and openSUSE are still available.
* Builds for macOS require 10.9+. The source can be built for older versions.
   2019-04-26 14:44:44 by Roy Marples | Files touched by this commit (10)
Log message:
More packages wave bye-bye to python34 and python35
   2019-04-25 09:33:32 by Maya Rashish | Files touched by this commit (620)
Log message:
PKGREVISION bump for anything using python without a PYPKGPREFIX.

This is a semi-manual PKGREVISION bump.
   2018-07-03 07:03:44 by Adam Ciarcinski | Files touched by this commit (495)
Log message:
extend PYTHON_VERSIONS_ for Python 3.7