Subject: CVS commit: pkgsrc/games/etlegacy
From: Nia Alarie
Date: 2022-04-17 11:24:15
Message id: 20220417092415.2C140FB19@cvs.NetBSD.org

Log Message:
etlegacy[-server]: update to 2.80.0

2.80.0 (released 09/04/2022)

  Engine

    General

     * Fixed infinite loop in filesystem initalization when pak0.pk3 was
       missing
     * Changed default URI from ET:// (upper case) to et:// (lower case) and
       made case insensitive for compatibility / flexibility

  Client

    General

     * Removed cl_activateLean cvar (moved behaviour to mod
       (cg_activateLean))

    SDL2 Audio backend

     * Fixed double played sound in one frame increasing sound (i.e mg42)

  Mod

    General

     * Fixed players not set unready after swapping teams
     * Fixed wait map-script command not matching the correct time on higher
       sv_fps (comparing to sv_fps 20), which affected and broke certain
       gameplay elements
     * Updated game command list and related help in console
     * Fixed accuracy calculation for splashdamage weapons
     * Fixed dropping objective was allowed during pause
     * Added cg_activateLean, allowing all clients activate lean usage
     * Added g_shoveNoZ to allow disabling Z shove completely
     * Added binds for shifting enemy spawn timer and requesting artillery
     * Changed the way for displaying help command by swapping arguments
       order (Before: <command_name> ?) (After: ? <command_name>)

    Stability & Performance

     * Fixed hitsounds reduced network performance and sometimes get
       duplicated, especially with high pings
     * Added commands flood protection (g_floodProtection / g_floodLimit /
       g_floodWait cvars)
     * Changed unprotect flood for team cmd so class cmd doesn't get dropped
     * Fixed prediction error by changing cg_errorDecay flag with CVAR_CHEAT

    Audio

     * Fixed missing hitsound when player has exactly FORCE_LIMBO_HEALTH
       health (-113 HP)

    Graphics

     * Fixed players breath puffs effect missing completely
     * Fixed pause weapon animation in 1st person during pause
     * Fixed viewmodel FOV calculation wasn't lowering enough 1st person
       weapon draw on FOV > 90
     * Remove g_altSuicideAnim and default to the normal death anim on player
       suiciding
     * Fixed a crash with cg_drawgun 2 and cg_weapanims 0 combination
     * Added voice chat icons for :
          * Affirmative / Negative
          * Hold your fire
          * Say player class

    UI

     * Fixed disconnect icon rendering through walls
     * Added hud componement scale and color configurability from hud file
     * Fixed fireteam highlight overlay spacing on top edge
     * Fixed * characters in map description were not replaced by line feed
     * Added cg_popupTime and cg_numPopups cvar to control popups more
       thoroughly
     * Added sharetimer/sharetimer_buddy commands and cg_sharetimerText cvar
       share the spawntimer you have set for when you think the enemy spawns
     * Removed grid drawing on compass
     * Added cg_fireteamBgAlpha cvar to control fireteam background alpha
       value
     * Added cvar name tooltip in option menus
     * Added missile camera for practice
     * Enhanced squared compass
          * Fixed icon scaling to match regular compass
          * Fixed slightly incorrect out of bounds check for icons
          * Icons are now drawn when they're inside the map and respect map
            zoom
          * Added indicators for N, S, E, W

    Weapons

     * Increased landmine splash radius by 25 (225 -> 250) to match etpro
     * Fixed picking up rifle with full riflenade ammo was restoring 4
       riflenade instead of 5
     * Fixed throwable missiles (i.e: grenade, satchel, dynamite, landmine)
       infinite bouncing
     * Removed hardcoded sensitivity on mounted mg's and use common
       sensitivity
     * Added cg_scopedSensitivityScaler to scale sensitivity when scoped

Files:
RevisionActionfile
1.28modifypkgsrc/games/etlegacy/Makefile
1.7modifypkgsrc/games/etlegacy/Makefile.common
1.9modifypkgsrc/games/etlegacy/PLIST
1.9modifypkgsrc/games/etlegacy/distinfo
1.3modifypkgsrc/games/etlegacy/patches/patch-cmake_ETLInstall.cmake