./games/gemrb, Reimplementation of the Infinity Engine used in 2D RPGs by Bioware

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Branch: CURRENT, Version: 0.9.2nb3, Package name: gemrb-0.9.2nb3, Maintainer: pkgsrc-users

GemRB is a portable open-source reimplementation of the Infinity Engine that
underpinned Baldur's Gate, Icewind Dale and Planescape: Torment. It sports
a cleaner design, greater extensibility and several innovations.


Required to run:
[sysutils/desktop-file-utils] [graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [audio/libvorbis] [lang/python27] [devel/SDL2] [audio/SDL2_mixer] [audio/openal-soft]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

Filesize: 13991.745 KB

Version history: (Expand)


CVS history: (Expand)


   2024-08-25 08:19:21 by Thomas Klausner | Files touched by this commit (575)
Log message:
*: replace CMAKE_ARGS with CMAKE_CONFIGURE_ARGS
   2024-04-06 10:07:18 by Thomas Klausner | Files touched by this commit (1490)
Log message:
* recursive bump for libxkbcommon 1.7.0

Marc Baudoin reported problems with using old binary packages
with the new libkxbcommon, so force everything to 1.7.0
   2024-01-30 15:22:43 by Ryo ONODERA | Files touched by this commit (672)
Log message:
*: Recursive revbump from audio/pulseaudio-17.0
   2023-11-15 17:30:13 by Nia Alarie | Files touched by this commit (3)
Log message:
gemrb: Restore patches. iconv problems were wrongly "fixed" upstream.
   2023-11-12 14:24:43 by Thomas Klausner | Files touched by this commit (2570)
Log message:
*: revebump for new brotli option for freetype2

Addresses PR 57693
   2023-09-10 11:21:39 by Yorick Hardy | Files touched by this commit (5) | Package updated
Log message:
games/gemrb: update to gemrb-0.9.2

pkgsrc changes:

 the iconv patches have been integrated and improved upstream
 by Jaka Kranjc

Release announcement:

GemRB 0.9.2 released! (Dragon’s horde edition)

The GemRB team is proud to announce a new major release.

It brings in many improvements for Planescape: Torment, configurable
AI speed, improved performance and others. Notably GemRB now also
supports PVR(Z) based formats, making content creation easier, most
new opcodes/actions/triggers and together with some infrastructural
changes, BG2EE games can now be loaded (still not playable though!).

Sources and packages are available. You can get them from here.

Full changelog digest:

GemRB v0.9.2 (2023-07-08):
  New features:
    - PVR(Z), BAM2, MOS2 and TIS2 support
    - support for higher AI speeds ("FPS") and VSync
    - support for EE-style saves, TLK locations and many more tables
    - PST's floating text and personalized pc comments
    - optional smooth fog of war on SDL >= 2.0.18
    - 3e-style sneak attack and crippling strike from HoW/iwdee
    - Anbernic device support

  Improved features:
    - PST effect durations
    - performance, pathfinding, formations
    - combat, opcodes, EE compat, hp handling, demo
    - bugfixes

Thanks to everyone that contributed their time, including:
Brad Allred, Bubb, burner1024, desecaw13, dikau, fizzet, FrElvire,
Jaka Kranjc, kloptops, Konrad Klimaszewski, majcosta, MarcelHB,
Mingun, Rod Batten, Rodrigo Santellan, Tomsod, Zoltan Gyokeres.

Notes to packagers:

 * optional CapFPS, GameLanguagePath and GameMoviesPath keys have been
   added to the sample configs
 * an upgrade to C++14 standard will occur after this release
   2023-08-14 07:25:36 by Thomas Klausner | Files touched by this commit (1247)
Log message:
*: recursive bump for Python 3.11 as new default
   2023-07-18 20:13:45 by Nia Alarie | Files touched by this commit (23)
Log message:
games: Adapt packages (where possible) to USE_(CC|CXX)_FEATURES