./games/py-easyAI, Easy-to-use game AI algorithms

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Branch: CURRENT, Version: 1.0.0.4nb1, Package name: py27-easyAI-1.0.0.4nb1, Maintainer: pkgsrc-users

EasyAI is a pure-Python artificial intelligence framework for
two-players abstract games such as Tic Tac Toe, Connect 4, Reversi,
etc. It makes it easy to define the mechanisms of a game, and play
against the computer or solve the game. Under the hood, the AI is
a Negamax algorithm with alpha-beta pruning and transposition
tables.


Required to run:
[devel/py-setuptools] [lang/python27]

Required to build:
[pkgtools/cwrappers]

Master sites:

Filesize: 26.958 KB

Version history: (Expand)


CVS history: (Expand)


   2022-01-04 21:55:40 by Thomas Klausner | Files touched by this commit (1595)
Log message:
*: bump PKGREVISION for egg.mk users

They now have a tool dependency on py-setuptools instead of a DEPENDS
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2019-09-02 15:20:22 by Adam Ciarcinski | Files touched by this commit (415)
Log message:
Changed PYTHON_VERSIONS_INCOMPATIBLE to PYTHON_VERSIONS_ACCEPTED; needed for \ 
future Python 3.8
   2019-04-26 16:12:50 by Maya Rashish | Files touched by this commit (205)
Log message:
fix some whitespace, mostly introduced in the previous
python 3.4 / 3.5 removal commit.
   2019-04-26 15:14:25 by Maya Rashish | Files touched by this commit (473)
Log message:
Omit mentions of python 34 and 35, after those were removed.

- Includes some whitespace changes, to be handled in a separate commit.
   2018-07-03 07:03:44 by Adam Ciarcinski | Files touched by this commit (495)
Log message:
extend PYTHON_VERSIONS_ for Python 3.7
   2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58)
Log message:
games/*: fix alignment of variable values

pkglint -Wall -r --autofix --only aligned

After running the above command, three packages had to be adjusted
manually:

In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.

In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.

In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.