./games/warzone2100, Real-time strategy and real-time tactics hybrid computer game

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Branch: CURRENT, Version: 4.5.5, Package name: warzone2100-4.5.5, Maintainer: pkgsrc-users

In Warzone 2100 you command the forces of "The Project" in a battle to rebuild
the world after mankind has almost been destroyed by nuclear missiles. The game
offers campaign, tutorial, multi-player and single-player skirmish modes. An
extensive tech tree with over 400 different technologies, combined with the
unit design system, allows for a wide variety of possible units and tactics.
Warzone 2100 was created by Pumpkin Studios, published by Eidos Interactive and
is currently developed by the Warzone 2100 Resurrection Project.


Required to run:
[sysutils/desktop-file-utils] [converters/fribidi] [graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [graphics/glew] [multimedia/libtheora] [audio/libvorbis] [fonts/dejavu-ttf] [fonts/fontconfig] [devel/popt] [devel/physfs] [graphics/quesoglc] [fonts/harfbuzz] [devel/SDL2] [x11/qt5-qtscript] [x11/qt5-qtbase] [audio/openal-soft] [net/miniupnpc]

Required to build:
[textproc/asciidoc] [pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Package options: sdl2

Master sites:


Version history: (Expand)


CVS history: (Expand)


   2024-12-02 15:13:44 by =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?= | Files touched by this commit (2) | Package updated
Log message:
gamea/warazone2100: Update to 4.5.5

upstream changes:
-----------------
2024-11-13: Version 4.5.5:
 * General:
   * Fix: Various potential crashes (too many commits, #4124, #4127)
 * Multiplayer:
   * Fix: Handling certain socket disconnects and error states \ 
(commit:845dee0c21bf70cbff540aab2e277ba24999d6be, #4124)
 * Translations:
   * Change: Translation updates \ 
(commit:5a891f4b7d0bf110a38694514c6bbbfd6e6da95a, #4123)
 * Other:
   * Add: cmdinterface: New event output, room status json output (too many \ 
commits, #4128)
   * Fix: Compilation with Vulkan SDK headers >= 301 \ 
(commit:7f8bb2772be83f57a41cd7caf05d84be87a57194, #4122)

2024-11-06: Version 4.5.4:
 * General:
   * Add: In-game options button (too many commits, #4106, #4113)
   * Fix: Transporter timer capacity label area should be clickable \ 
(commit:29343d2de5e835c51d08c67c2fbc8a72ccf806e5, #4106)
   * Fix: Do not remove vision from transporters when loading saves \ 
(commit:e8530d5828d488523d09a475f012452cb428e2f9, #4094)
   * Fix: Various potential crashes (too many commits, #4069, #4103)
 * Graphics:
   * Change: Improve high-quality terrain water \ 
(commit:adcadc8a5ce709e72fc53997ce5cb56c9540930d, #4101)
   * Fix: Loading high-quality terrain water diffuse textures \ 
(commit:3a0bc57e8429d77a21af06e15a015076c498f4d5, \ 
commit:9008a3bf9fb0f2ff7295b44f87941ade1545121d, #4093)
 * Campaign:
   * Change: Convert Brief and Proximity files to JSON (too many commits, #4068, \ 
#4114)
 * Multiplayer:
   * Add: Initial support for admins changing settings via UI \ 
(commit:4e7f99ed92e2022f0793372f617511b60147daa8, #4110)
   * Add: Host auto-kick on sustained desync \ 
(commit:f8ec4d844335ac70004861202db217f46f2cfab7, #4112)
   * Fix: Refactor socket operations error code return (too many commits, #4092, \ 
#4097)
   * Fix: Add campaign HQs to MP stats \ 
(commit:b9508a4ba5501d7cee69163807bcacb66c88b108, #4100)
   * Fix: Display and log connection state on joining screen timeout \ 
(commit:cc6a1f30d6625e56d2d67305dbf198990cfd522c, #4112)
   * Fix: Only play "Player is exiting" audio when player slot drops, \ 
ignore spectators (commit:b9c37598bc48ca1eb9017ea2e740a91e09b098dc, #4112)
 * Scripting:
   * Add: Research field for Stats object \ 
(commit:e09daaa63be94463850d8328cc8ce39cd7c660e9, #4091)
 * Balance MP:
   * Change: Plasmite Flamer boost \ 
(commit:b0eedf4f57b96a53aecbf8fa3ef0e73d3df816b6, #3989)
 * Translations:
   * Change: Numerous translation updates \ 
(commit:98f1a4801b60388685c8bd610b9b33048c0eb6e4, \ 
commit:7332fc166c40bf5418419a3cac05f25f7dbaeef7, #4066, #4117)
   2024-11-14 23:22:33 by Thomas Klausner | Files touched by this commit (2429)
Log message:
*: recursive bump for icu 76 shlib major version bump
   2024-11-01 13:55:19 by Thomas Klausner | Files touched by this commit (2426)
Log message:
*: revbump for icu downgrade
   2024-11-01 01:54:33 by Thomas Klausner | Files touched by this commit (2427)
Log message:
*: recursive bump for icu 76.1 shlib bump
   2024-09-21 22:24:43 by =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?= | Files touched by this commit (4)
Log message:
warzone2100: Update to 4.5.3

upstream changes:
-----------------
  * https://github.com/Warzone2100/warzone2100/blob/4.5.3/ChangeLog
   2024-08-30 09:30:28 by =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?= | Files touched by this commit (3)
Log message:
warzone2100: Update to 4.5.2

pkgsrc changes:
---------------
  * Change USE_CMAKE to devel/cmake/build.mk.
  * Remove CMAKE_VERBOSE_MAKEFILE (forgotten debug-purpose parameter).

upstream changes:
-----------------
  * https://github.com/Warzone2100/warzone2100/blob/4.5.2/ChangeLog
   2024-08-25 08:19:21 by Thomas Klausner | Files touched by this commit (575)
Log message:
*: replace CMAKE_ARGS with CMAKE_CONFIGURE_ARGS
   2024-05-29 18:35:19 by Adam Ciarcinski | Files touched by this commit (1929) | Package updated
Log message:
revbump after icu and protobuf updates