./graphics/irrlicht, Open source high performance real-time 3D engine

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Branch: CURRENT, Version: 1.8.4, Package name: irrlicht-1.8.4, Maintainer: pkgsrc-users

The Irrlicht Engine is an open source high performance real-time
3D engine written and usable in C++ and also available for .NET
languages.

It is completely cross-platform, using D3D, OpenGL and its own
software renderer, and has all of the state-of-the-art features
which can be found in commercial 3d engines.


Required to run:
[graphics/MesaLib] [graphics/png] [graphics/jpeg]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

Filesize: 27272.602 KB

Version history: (Expand)


CVS history: (Expand)


   2022-12-13 15:20:32 by Jonathan Perkin | Files touched by this commit (1)
Log message:
irrlicht: Work around NetBSD unzip for patched files.
   2021-10-26 12:47:26 by Nia Alarie | Files touched by this commit (800)
Log message:
graphics: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:13:27 by Nia Alarie | Files touched by this commit (800)
Log message:
graphics: Remove SHA1 hashes for distfiles
   2020-05-09 14:28:37 by Roland Illig | Files touched by this commit (1)
Log message:
graphics/irrlicht: remove no-op SUBST block
   2020-03-20 12:58:37 by Nia Alarie | Files touched by this commit (640)
Log message:
*: Convert broken sourceforge HOMEPAGEs back to http
   2020-01-19 00:36:14 by Roland Illig | Files touched by this commit (3046)
Log message:
all: migrate several HOMEPAGEs to https

pkglint --only "https instead of http" -r -F

With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.

This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
   2019-07-01 00:13:14 by Nia Alarie | Files touched by this commit (8)
Log message:
Add irrlicht-1.8.4 as graphics/irrlicht.
Based on work in pkgsrc-wip.

The Irrlicht Engine is an open source high performance real-time
3D engine written and usable in C++ and also available for .NET
languages.

It is completely cross-platform, using D3D, OpenGL and its own
software renderer, and has all of the state-of-the-art features
which can be found in commercial 3d engines.