Path to this page:
NOTICE: This package has been removed from pkgsrc./
wip/hs-OpenGLRaw,
Raw binding for the OpenGL graphics system
Branch: CURRENT,
Version: 1.1.0.1,
Package name: hs-OpenGLRaw-1.1.0.1,
Maintainer: phoOpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system
and lots of OpenGL extensions. It is basically a 1:1 mapping of
OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw
offers access to all necessary functions, tokens and types plus a
general facility for loading extension entries. The module hierarchy
closely mirrors the naming structure of the OpenGL extensions, making
it easy to find the right module to import. All API entries are loaded
dynamically, so no special C header files are needed for building this
package. If an API entry is not found at runtime, a userError is
thrown.
Required to run:[
graphics/MesaLib] [
wip/ghc]
Required to build:[
pkgtools/x11-links] [
x11/xcb-proto] [
x11/fixesproto4] [
pkgtools/cwrappers] [
x11/xorgproto]
Master sites:
SHA1: 97ce7d7796fe6a9dfabe4a6413066aec2f46d115
RMD160: 219b9058f6a6f24f2bb005d777f6e72070b62981
Filesize: 72.029 KB
Version history: (Expand)
- (2020-09-29) Package deleted from pkgsrc
- (2020-01-02) Package has been reborn
- (2019-12-17) Package deleted from pkgsrc
- (2019-12-15) Package has been reborn
- (2019-12-14) Package deleted from pkgsrc
- (2019-06-25) Package has been reborn
CVS history: (Expand)
2014-08-29 16:09:59 by Ryosuke Moro | Files touched by this commit (104) |
Log message:
make it clear what package depend on
discussed with wiz@.
|
2009-11-10 08:41:23 by PHO / phonohawk | Files touched by this commit (2) | |
Log message:
Upstream update to OpenGLRaw-1.1.0.1
|
2009-09-22 15:31:05 by PHO / phonohawk | Files touched by this commit (5) | |
Log message:
Import hs-OpenGLRaw-1.1.0.0 as wip/hs-OpenGLRaw.
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system
and lots of OpenGL extensions. It is basically a 1:1 mapping of
OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw
offers access to all necessary functions, tokens and types plus a
general facility for loading extension entries. The module hierarchy
closely mirrors the naming structure of the OpenGL extensions, making
it easy to find the right module to import. All API entries are loaded
dynamically, so no special C header files are needed for building this
package. If an API entry is not found at runtime, a userError is
thrown.
|