./wip/xoreos, Open source implementation of BioWares Aurora engine

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Branch: CURRENT, Version: 0.0.4, Package name: xoreos-0.0.4, Maintainer: pkgsrc-users

xoreos is an open source implementation of BioWare's Aurora engine and its
derivatives, licensed under the terms of the [GNU General Public License
version 3](https://www.gnu.org/licenses/gpl.html) (or later). The goal is
to have all games using this engines working in a portable manner, starting
from Neverwinter Nights and ending with Dragon Age II.

This is a game engine - the data files are not included.


Required to run:
[textproc/libxml2] [graphics/MesaLib] [graphics/freetype2] [graphics/glew] [multimedia/xvidcore] [multimedia/libogg] [audio/libvorbis] [audio/libmad] [audio/faad2] [devel/boost-libs] [devel/SDL2] [audio/openal-soft]

Required to build:
[pkgtools/x11-links] [devel/boost-headers] [x11/glproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/dri2proto] [x11/fixesproto4]

Master sites:


Version history: (Expand)


CVS history: (Expand)


   2015-09-06 01:04:36 by Yorick Hardy | Files touched by this commit (4)
Log message:
wip/xoreos: Note and/or integrate patches from the github repo.
   2015-09-05 23:49:59 by Yorick Hardy | Files touched by this commit (1)
Log message:
wip/xoreos: note that this is the pkgsrc build

   2015-09-05 18:05:10 by Yorick Hardy | Files touched by this commit (7)
Log message:
wip/xoreos: switch build to use autotools instead of cmake
   2015-09-05 16:50:45 by Yorick Hardy | Files touched by this commit (5)
Log message:
Fix wip/xoreos build (ICONV_CONST) using patches from xoreos git repo.
   2015-08-19 22:07:05 by Yorick Hardy | Files touched by this commit (5)
Log message:
Import xoreos-0.0.2 as wip/xoreos.

xoreos is an open source implementation of BioWare's Aurora engine and its
derivatives, licensed under the terms of the [GNU General Public License
version 3](https://www.gnu.org/licenses/gpl.html) (or later). The goal is
to have all games using this engines working in a portable manner, starting
from Neverwinter Nights and ending with Dragon Age II.

This is a game engine - the data files are not included.