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wip/xoreos,
Open source implementation of BioWares Aurora engine
Branch: CURRENT,
Version: 0.0.6,
Package name: xoreos-0.0.6,
Maintainer: pkgsrc-usersxoreos is an open source implementation of BioWare's Aurora engine and its
derivatives, licensed under the terms of the [GNU General Public License
version 3](https://www.gnu.org/licenses/gpl.html) (or later). The goal is
to have all games using this engines working in a portable manner, starting
from Neverwinter Nights and ending with Dragon Age II.
This is a game engine - the data files are not included.
Required to run:[
textproc/libxml2] [
graphics/MesaLib] [
graphics/freetype2] [
graphics/glew] [
multimedia/xvidcore] [
multimedia/libogg] [
audio/libvorbis] [
audio/libmad] [
audio/faad2] [
devel/boost-libs] [
devel/SDL2] [
audio/openal-soft]
Required to build:[
pkgtools/x11-links] [
devel/boost-headers] [
x11/xcb-proto] [
x11/fixesproto4] [
pkgtools/cwrappers] [
x11/xorgproto]
Master sites:
Filesize: 3842.599 KB
Version history: (Expand)
- (2023-02-13) Package has been reborn
- (2020-10-08) Updated to version: xoreos-0.0.6
- (2020-09-29) Package has been reborn
- (2020-09-29) Package deleted from pkgsrc
- (2020-01-02) Package has been reborn
- (2019-12-17) Package deleted from pkgsrc
CVS history: (Expand)
2015-09-06 01:04:36 by Yorick Hardy | Files touched by this commit (4) |
Log message:
wip/xoreos: Note and/or integrate patches from the github repo.
|
2015-09-05 23:49:59 by Yorick Hardy | Files touched by this commit (1) |
Log message:
wip/xoreos: note that this is the pkgsrc build
|
2015-09-05 18:05:10 by Yorick Hardy | Files touched by this commit (7) |
Log message:
wip/xoreos: switch build to use autotools instead of cmake
|
2015-09-05 16:50:45 by Yorick Hardy | Files touched by this commit (5) |
Log message:
Fix wip/xoreos build (ICONV_CONST) using patches from xoreos git repo.
|
2015-08-19 22:07:05 by Yorick Hardy | Files touched by this commit (5) |
Log message:
Import xoreos-0.0.2 as wip/xoreos.
xoreos is an open source implementation of BioWare's Aurora engine and its
derivatives, licensed under the terms of the [GNU General Public License
version 3](https://www.gnu.org/licenses/gpl.html) (or later). The goal is
to have all games using this engines working in a portable manner, starting
from Neverwinter Nights and ending with Dragon Age II.
This is a game engine - the data files are not included.
|