./emulators/gearboy, Game Boy / Gameboy Color emulator

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Branch: CURRENT, Version: 3.1.1, Package name: gearboy-3.1.1, Maintainer: pkgsrc-users

Gearboy is a cross-platform Game Boy / GameBoy Color emulator written in C++.

## Features

- Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
- Accurate instruction and memory timing, passes instr_timing.gb and
mem_timing.gb from blargg's tests.
- Supported cartridges: ROM, ROM + RAM, MBC1, MBC2, MBC3 + RTC, MBC5, HuC-1
and MBC1M (multicart).
- Accurate LCD controller emulation with correct timings and priorities
including mid-scanline effects.
- Game Boy Color support.
- LCD screen ghosting effect as seen in the original Game Boy.
- LCD dot matrix effect.
- Sound emulation using SDL Audio and Gb_Snd_Emu library.
- Save battery powered RAM cartridges to file.
- Save states.
- Compressed rom support (ZIP).
- Game Genie and GameShark cheat support.
- Full debugger with disassembler, breakpoints, debug symbols, memory editor,
IO inspector and and VRAM viewer including tiles, sprites, backgrounds and
palettes.


Required to run:
[sysutils/desktop-file-utils] [graphics/MesaLib] [graphics/glew] [devel/SDL2]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: 0f4f89c9cc4c12075002cff5137da51a46139944
RMD160: bb1d003fb01eead0e24ff4743af210d4ae9552af
Filesize: 16342.545 KB

Version history: (Expand)


CVS history: (Expand)


   2020-08-11 20:47:40 by Joerg Sonnenberger | Files touched by this commit (5)
Log message:
Build can use a lot of memory, untighten.
   2020-06-02 16:22:37 by Nia Alarie | Files touched by this commit (2)
Log message:
gear(boy|system): missing desktop files
   2020-06-02 15:24:32 by Nia Alarie | Files touched by this commit (6)
Log message:
emulators: add gearboy

Gearboy is a cross-platform Game Boy / GameBoy Color emulator written in C++.

## Features

- Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
- Accurate instruction and memory timing, passes instr_timing.gb and
  mem_timing.gb from blargg's tests.
- Supported cartridges: ROM, ROM + RAM, MBC1, MBC2, MBC3 + RTC, MBC5, HuC-1
  and MBC1M (multicart).
- Accurate LCD controller emulation with correct timings and priorities
  including mid-scanline effects.
- Game Boy Color support.
- LCD screen ghosting effect as seen in the original Game Boy.
- LCD dot matrix effect.
- Sound emulation using SDL Audio and Gb_Snd_Emu library.
- Save battery powered RAM cartridges to file.
- Save states.
- Compressed rom support (ZIP).
- Game Genie and GameShark cheat support.
- Full debugger with disassembler, breakpoints, debug symbols, memory editor,
  IO inspector and and VRAM viewer including tiles, sprites, backgrounds and
  palettes.