./games/scummvm, LucasArts Script Creation Utility for Maniac Mansion

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Branch: CURRENT, Version: 2.1.2nb2, Package name: scummvm-2.1.2nb2, Maintainer: adam

ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility
for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana
Jones, Day of the Tentacle, Sam and Max, and many more.


Required to run:
[www/curl] [graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [graphics/jpeg] [multimedia/libmpeg2] [multimedia/libtheora] [audio/flac] [audio/fluidsynth] [audio/libvorbis] [audio/libmad] [audio/faad2] [devel/SDL2] [net/SDL2_net]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: e2cd4f7e3eaee092a3b675edafcecd8be1dab715
RMD160: 5d9d0e052d55142cf1626ed29dc1255f2d556097
Filesize: 26422.824 KB

Version history: (Expand)


CVS history: (Expand)


   2020-05-22 12:56:49 by Adam Ciarcinski | Files touched by this commit (624)
Log message:
revbump after updating security/nettle
   2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | Package updated
Log message:
revbump after boost update
   2020-04-01 10:36:11 by Adam Ciarcinski | Files touched by this commit (2) | Package updated
Log message:
scummvm: updated to 2.1.2

2.1.2 "Fixing Powerful Windows":

Windows port:
- Fixed an issue with the Sparkle updater which lead to an infinite update loop.

MacOS X port:
- Fixed application freeze on start on Mac OS X 10.5 and older.
- Fixed application icon on Mac OS X 10.5 and older.
   2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833)
Log message:
*: recursive bump for libffi
   2020-02-01 21:56:02 by Adam Ciarcinski | Files touched by this commit (2) | Package updated
Log message:
scummvm: updated to 2.1.1

ScummVM 2.1.1 ":More sheep:":

General:
Fixed crash when switching certain languages in GUI.
Fixed ESC erroneously saving the changes in the options dialog.
Improvements in FM-TOWNS/PC-98 audio.
Improved Greek language support in the GUI.

Networking:
Improved error handling.
Only download saves when necessary.

Bladerunner:
Fixed buggy savestate in some scenes.
Added engine checkbox to target 120fps.
Fixed thumbnail portability.
Use virtual keyboard on save screen on relevant platforms.

Kyra:
Fixed EOB1-Amiga ending sequence (which would play only if you achieved all \ 
bonus quests).
Fixed monster random item drop chance in EOB1.
Added handling for the secret potion in the Legend of Kyrandia 2.
Fixed sound issues in the Legend of Kyrandia 2.
Fixed graphics glitches in Legend of Kyrandia 1 and 3, EOB1 and EOB2-FM-TOWNS.

Mohawk:
Persist changes in game options across sessions.

Queen:
Fixed regression with the display of the bellboy dialogue.

SCI:
Numerous game script fixes in CAMELOT, ECO2, GK1, GK2, KQ7, PHANT1, PQ1VGA, \ 
QFG3, QFG4, SQ5 and SQ6.
Implement horizontal and FM-TOWNS type screen shake.
Added support for Phantasmagoria 1 censored mode.
Added support for Polish LSL7.
Added support for Italian GK2.
Added support for Portuguese GK2.
Added support for Russian KQ7.
Added support for Russian SQ1VGA.
Added support for GK2 fan-made subtitle patches.

SCUMM:
Added support for Pajama2 (UK release).

Supernova:
Hooked F5 to the Main Menu.

Toltecs:
Added Czech version support.
Fixed exiting from game menus when returning to the launcher.

Wintermute:
Added several missing game variants and demos to the detection tables.
Fixed regression with stack handling.
Fixed the behavior of edit boxes.
Improved support for Chinese language game variants.

Xeen:
Fixed display of gold and gem amounts on the Switch.
Fixed tavern exit locations in Swords of Xeen.
Fixed crash loading Deep Mine Alpha in World of Xeen CD.

GUI:
MIDI setting tabs are no longer shown if a game has no music at all.

All ports:
Fixed screen filling in non-paletted screen modes.

3DS port:
Major improvements.

AmigaOS4 port:
Minor tweaks (stack cookie, build automation).

Android port:
Improved filesystem navigation.
Proper handling of HiDPI displays.
Improved keyboard support.

iOS port:
The home indicator is now automatically hidden on iPhone X and later models.

MacOS X port:
Follow the OS dark theme for window decorations.

RISC OS port:
Fixed crash when accessing an unavailable drive.
Reduced the required DigitalRenderer version.

Switch port:
Added cloud integration.

OpenPandora port:
Minor improvements.

Windows:
Added Text-to-Speech support.
Fix screenshots with Unicode paths.
   2020-01-18 22:51:16 by Jonathan Perkin | Files touched by this commit (1836)
Log message:
*: Recursive revision bump for openssl 1.1.1.
   2020-01-12 21:20:50 by Ryo ONODERA | Files touched by this commit (574)
Log message:
*: Recursive revbump from devel/boost-libs
   2019-10-14 21:16:54 by Adam Ciarcinski | Files touched by this commit (3) | Package updated
Log message:
scummvm: updated to 2.1.0

ScummVM version 2.1.0.
This release is the culmination of nearly two years worth of work, adding 16 new \ 
games based on 8 engines, a Nintendo Switch port and nearly 500 bug fixes. All \ 
this done by the hard work of 147 contributors across 8,493 commits.

The newly supported games are:
Blade Runner
Duckman: The Graphic Adventures of a Private Dick
Hoyle Bridge
Hoyle Children's Collection
Hoyle Classic Games
Hoyle Solitaire
Hyperspace Delivery Boy!
Might and Magic IV - Clouds of Xeen
Might and Magic V - Darkside of Xeen
Might and Magic - World of Xeen
Might and Magic - Swords of Xeen
Mission Supernova Part 1
Mission Supernova Part 2
Quest for Glory: Shadows of Darkness
The Prince and the Coward
Versailles 1685