./games/scummvm, LucasArts Script Creation Utility for Maniac Mansion

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Branch: CURRENT, Version: 2.8.0nb1, Package name: scummvm-2.8.0nb1, Maintainer: adam

ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility
for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana
Jones, Day of the Tentacle, Sam and Max, and many more.


Required to run:
[www/curl] [graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [graphics/jpeg] [multimedia/libmpeg2] [multimedia/libtheora] [audio/flac] [audio/fluidsynth] [audio/libvorbis] [audio/libmad] [audio/faad2] [devel/SDL2] [net/SDL2_net]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

Filesize: 202502.344 KB

Version history: (Expand)


CVS history: (Expand)


   2024-01-30 15:22:43 by Ryo ONODERA | Files touched by this commit (672)
Log message:
*: Recursive revbump from audio/pulseaudio-17.0
   2023-12-31 09:57:19 by Adam Ciarcinski | Files touched by this commit (3) | Package updated
Log message:
scummvm: updated to 2.8.0

ScummVM 2.8.0

New games

The team was quite busy working on new engines and enhancing existing ones. The \ 
list of supported games grew noticeably, and we now support these additions:

Adibou 1
Classical Cats
The Dark Eye
Dark Side
Escape From Hell
Gadget: Invention Travel and Adventure
Gobliiins 5
The Excavation of Hob's Barrow
Kingdom: The Far Reaches
Might and Magic Book One
Muppet Treasure Island
Nancy Drew: The Final Scene
Nancy Drew: Message in a Haunted Mansion
Nancy Drew: Secrets Can Kill
Nancy Drew: Stay Tuned for Danger
Nancy Drew: Treasure in the Royal Tower
Primordia
Reah: Face the Unknown
Schizm: Mysterious Journey
Shardlight
Strangeland
Syberia and Syberia II (macOS versions only)
Technobabylon
The Vampire Diaries
Whispers of a Machine
Wrath of the Gods and four other Director titles.
14 AGS titles by Stranga and Cloak and Dagger
All together, we’ve introduced 50 new games and five new engines.

New platforms

We are happy to see the RetroArch port being properly rewritten, and the port is \ 
now part of our source code. The Atari port has also been redone from scratch \ 
and now talks natively to the hardware, skipping SDL as an intermediate layer. \ 
That made many more games playable on the platform. The Atari FireBee port is \ 
still using the SDL library, though.

Speed-optimized graphics

Thanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz \ 
(a.k.a. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, \ 
and NEON for drawing graphics in the AGS engine and in some generic routines. \ 
This led to 4-14x speedup in drawing for many cases.

Networking games

This year, we merged with the Backyard Sports Online project, which made it \ 
possible to play Backyard Football, Backyard Baseball 2001 and Backyard Football \ 
2002 over the internet with other humans. Also, the Moonbase Commander support \ 
is in active playtesting mode, though not yet ready for prime time.

Notable engine enhancements

The AGS engine has been brought up to version 3.6.0.53 from upstream.

For many engines, we added support for numerous Chinese and Japanese game variants.

Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, \ 
bringing them closer to the original experience. We also rewrote the sound code \ 
for the SCUMM Humongous Entertainment games, making them flawless.

We performed a deep review of the Broken Sword 1 game engine, implementing some \ 
small, previously unnoticed things like scene transitions, in-game menu \ 
peculiarities, accurate fonts, idle animations, and more. Now, the game is \ 
absolutely faithful to the original.
   2023-11-13 16:23:52 by Thomas Klausner | Files touched by this commit (12)
Log message:
*: bump for faad2 2.11.0
   2023-11-12 14:24:43 by Thomas Klausner | Files touched by this commit (2570)
Log message:
*: revebump for new brotli option for freetype2

Addresses PR 57693
   2023-11-08 14:21:43 by Thomas Klausner | Files touched by this commit (2377)
Log message:
*: recursive bump for icu 74.1
   2023-10-25 00:11:51 by Thomas Klausner | Files touched by this commit (2298)
Log message:
*: bump for openssl 3
   2023-08-02 18:57:39 by Adam Ciarcinski | Files touched by this commit (4) | Package updated
Log message:
scummvm: updated to 2.7.1

2.7.1 (2023-07-31)

General:
 - Fixed playback speed for Theora videos.
 - Added scummvm.log file viewer.
 - Exposed ScummVM debug level in the GUI (Misc tab).
 - Fixed shader scaler loading failing in certain conditions.
 - Fixed some screen shaking effects (as in DOTT) causing a crash on SDL1 ports.

AGI:
  - Restored possibility to pick arbitrary render mode in Game Options.

AGS:
  - Multiple additions to game detection tables.
  - Fixed crashes in various games (commercial and freeware).
  - Fixed graphical priority errors when using computers in Resonance, Kathy \ 
Rain and Blackwell Convergence.
  - Fix for some sounds not playing in "The Cat Lady" and other games.
  - Reintroduced thumbnail creation for all savegames.
  - Fixed regression for translation setting not being saved.
  - Fixed translation bug in Zniw Adventure (linux version).
  - Fixed wrong walkspeed in old games (e.g. Apprentice).
  - Added small workaround for purple texts appearing transparent.
  - Minor changes to debug/error messages and code style.
  - Improved display of text.

CRYOMNI3D:
  - Fixed files access preventing to finish Versailles.

FREESCAPE:
  - Added OpenGL shaders renderer.
  - Games are loading original images from the data files.
  - Refactored and expanded detection tables for Driller and other unsupported games.
  - Reimplemented object/player collisions to be more robust.

HDB:
  - Fixed bug with inability to pick up red envelope with keyboard.

HYPNO:
  - Support rendering Korean font for Wetlands.

Private:
  - Dropped 16bit engine requirement.

SAGA:
  - Fixed loading resources from the Amiga release of ITE.
  - Fixed crash or misbehaviors when handling certain actor actions.

SAGA2:
  - Fixed crash when hovering over certain spells.

SCUMM:
  - Fixed music volume regression in Loom.
  - Fixed a crash in Full Throttle when pressing 'A' in debug mode.
  - Silence the warning for missing music files in Monkey Island 1 Ultimate Talkie.
  - Fixed glitched or invisible cursor in Sam & Max when saving and \ 
reloading from
    the classic menu.
  - Fixed several savegame loading issues and crashes for early FM-Towns games.
  - Fixed original GUI banners not disappearing properly in some edge cases.

Sword1:
  - Added detection for Czech and Polish versions with DXA cutscenes.
  - Added detection for alternative French and Italian versions.
  - Added detection for Brazilian version published by TecToy.

Sword2:
  - Added support for GOG.com version.
  - Added detection for alternate Polish version.

Tinsel:
  - Fixed reading older Discworld II savegames.
  - Fixed unaligned accesses.

Tony:
  - Fixed unaligned accesses.

Touche:
  - Added support for Russian translation by old-games.ru.

iOS port:
  - Fix default theme selection on modern devices.
  - Better support for autostart configurations.

macOS port:
  - Better support for autostart configurations.

RISC OS port:
  - Fixed crash on RISC OS 5 with games that require lots of RAM.
   2023-05-06 21:09:54 by Ryo ONODERA | Files touched by this commit (687)
Log message:
*: Recursive revbump from audio/libopus 1.4