./games/bzflag, OpenGL tank game

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Branch: CURRENT, Version: 2.4.22nb1, Package name: bzflag-2.4.22nb1, Maintainer: blymn

bzflag is a classic OpenGL tank game that originated on SGI machines now
it is open for all to enjoy. Pick up flags and shoot other tanks.


Required to run:
[www/curl] [graphics/MesaLib] [graphics/glu] [graphics/glew] [net/libcares] [devel/SDL2]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: f84758349390c5dd82641d2bab26da90bb0b4e0f
RMD160: e5f82dbda8a5bce00e770c43767459c08905ac08
Filesize: 14718.365 KB

Version history: (Expand)


CVS history: (Expand)


   2021-04-21 15:25:34 by Adam Ciarcinski | Files touched by this commit (864)
Log message:
revbump for boost-libs
   2021-03-04 12:02:05 by Nia Alarie | Files touched by this commit (2) | Package updated
Log message:
bzflag: Update to 2.4.22

BZFlag 2.4.22  "Eyes are windows to your SDL" (2021-02-27)
----------------------------------------------------------

* Fix many issues with SDL 2 window management - Joshua Bodine, Scott Wichser
* The playHistoryTracker plugin now tracks kills correctly - Scott Wichser
* Local shotID was not being set in bz_eShotFiredEvent - Agatha
* Send active autopilot statuses to a joining player - Scott Wichser
* Fix solo bots being kicked when rejoining to a server - Scott Wichser
* Fix the backspace key not working on the bzadmin Curses menu - Scott Wichser
   2020-08-31 20:13:29 by Thomas Klausner | Files touched by this commit (3631) | Package updated
Log message:
*: bump PKGREVISION for perl-5.32.
   2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549)
Log message:
*: revbump for libsndfile
   2020-05-22 12:56:49 by Adam Ciarcinski | Files touched by this commit (624)
Log message:
revbump after updating security/nettle
   2020-05-21 20:16:46 by Nia Alarie | Files touched by this commit (3) | Package updated
Log message:
bzflag: Update to 2.4.20

BZFlag 2.4.20  "Do You See What I See?" (2020-04-24)
----------------------------------------------------

* Reorganization of the menus to improve usability - Scott Wichser
* Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez
* Use teleporter names in /saveworld .obj exports - Vladimir Jimenez
* Add bz_getSpawnPointWithin to API - Vladimir Jimenez
* Fix NetHandler compiler errors on Alpine Linux - Jim Melton
* Significantly improve platform-dependent header imports - Jim Melton
* Only perform texture conversion to internal format once
    - Alfredo Tupone, Scott Wichser
* Removal of never used logic for expiring builds - Zehra
* Radar size and console height are controlled with BZDB variables - The Noah
* Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez
* Don't allow hunt to be used when not connected to a server - Zehra
* Improve vsync settings with SDL2 - Joshua Bodine
* Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine
* Add Slovak translation - Jose Riha, Scott Wichser
* Use a greyscale color scale based on relative height when colored radar shots
    are disabled - Alfredo Tupone
* Sort locally discovered servers to the top of the server list - Scott Wichser
* Add the Open Free For All mode to the Start Server menu - Scott Wichser
* Remove ineffective performance tests and just default to "modern" \ 
settings
    - Scott Wichser
* Change default settings to better suit first time players - Scott Wichser
* Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser
* Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone
* Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone
* Fixed SDL 1.2 builds on macOS - Joshua Bodine
* Force zbuffer for Experimental quality - Alfredo Tupone
* Use GLEW to detect GL_EXT_texture_edge_clamp - Alfredo Tupone
* Add new bz_eKillReassignmentEvent to the API - Vladimir Jimenez
* Add support for storing arbitrary data in API player records - Jeff Myers
* Fix API string utility functions sometimes losing values - Vladimir Jimenez
* Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez
* Display Time-per-Frame with 2 decimal digits and averaged over time
    - Alfredo Tupone
* Output correct error when loading a nonexistent bzfs plugin
    - Vladimir Jimenez
* Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser
   2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | Package updated
Log message:
revbump after boost update
   2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833)
Log message:
*: recursive bump for libffi