./games/wesnoth, Fantasy turn-based strategy game

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Branch: CURRENT, Version: 1.14.17nb1, Package name: wesnoth-1.14.17nb1, Maintainer: pkgsrc-users

Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of terrains
and against different types of attacks. Units gain experience and
advance levels, and are carried over from one scenario to the next.


Required to run:
[sysutils/desktop-file-utils] [sysutils/dbus] [converters/fribidi] [graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [audio/libvorbis] [lang/perl5] [security/openssl] [devel/boost-libs] [devel/pango] [devel/SDL2] [fonts/SDL2_ttf] [audio/SDL2_mixer] [net/SDL2_net] [graphics/SDL2_image] [lang/lua53] [lang/python37]

Required to build:
[textproc/libxslt] [pkgtools/x11-links] [devel/boost-headers] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: 970681547f78878d72f3abfcf657449e60d3cabc
RMD160: 4a9e64323b0a6fe471f0cb016e6b56d3d9a68a8f
Filesize: 451622.256 KB

Version history: (Expand)


CVS history: (Expand)


   2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213)
Log message:
Recursive revbump for audio/jack
   2021-06-25 12:38:01 by Adam Ciarcinski | Files touched by this commit (3) | Package updated
Log message:
wesnoth: updated to 1.14.17

Version 1.14.17
Translations
* Updated translations: British English, Chinese (Traditional), Czech, Dutch, \ 
Indonesian, Italian, Japanese, Portuguese (Brazil), Scottish Gaelic, Spanish
Miscellaneous and Bug Fixes
* Fixed an intermittent crash on the loading screen
* Made GUI.pyw compatible with Python 3.9.
* AI: fixed crash when using custom_synced_commands
   2021-05-24 21:56:06 by Thomas Klausner | Files touched by this commit (3575)
Log message:
*: recursive bump for perl 5.34
   2021-04-21 15:25:34 by Adam Ciarcinski | Files touched by this commit (864)
Log message:
revbump for boost-libs
   2021-03-22 10:45:04 by Adam Ciarcinski | Files touched by this commit (3) | Package updated
Log message:
wesnoth: updated to 1.14.16

Version 1.14.16
AI
* Experimental AI: fixed a bug identifying hexes next to healers as healing locations
* Goto Micro AI:
  * Fixed bug when the avoid_enemies parameter is set to very small values
  * Fixed rare bug with blocked paths when ignoring enemies
* Protect Unit Micro AI: fixed bug when a unit is not on the AI side
* Multipack Wolves Micro AI: fixed error when a wolf is fully surrounded
Campaigns
* Dead Water:
  * Fix some characters’ names, which hadn’t been marked as translatable.
* Son of the Black-Eye:
  * S09: Name the enemy team.
* The South Guard:
  * S06b: Fix some enemies’ ambush abilities.
Editor
* Re-enabled topics for the terrain editor in the in-game help browser
* Added help topics for the scenario editor’s tools
* Added documentation about the files written by the editor
Translations
* Updated translations: British English, Catalan, Chinese (Traditional), French,
  Portuguese (Brazil), Spanish, Turkish
User interface
* Fixed color fringing issues with ClearType on Windows.
* Reduced font sizes for the unit HP/XP/MP/Vision/Defense displays on the \ 
sidebar at small resolutions to avoid overlaps.
* Rearranged the unit XP and vision displays on the sidebar to avoid running out \ 
of room for the XP display.
* Reduced font size for the ToD counter on the sidebar to avoid it being \ 
ellipsized too often.
* Gave the turn timer display the same icon as the system clock display.
* Anchored the Observers icon to the sidebar again in a way that does not allow \ 
it to overlap into it.
* Fixed the turn timer/system clock display on the top bar incorrectly using a \ 
larger font size at small resolutions.
* Rearranged the Defense display label on the sidebar slightly. It remains \ 
invisible in Wesnoth 1.14, however.
Miscellaneous and Bug Fixes
* Added support to wmlxgettext for double-quote characters in translatable raw \ 
strings
* Fixed an error message and the AI leader potentially not moving when it cannot \ 
reach a keep because it's occupied by an allied unit
* Fixed display zoom not being taken into account when using the `x`, `y`, \ 
`directional_x` and `directional_y` attributes in unit animations.
* Fixed `[terrain_defaults]` and `[resistance_defaults]`.
* Fixed an attack prediction assert that happened in rare combinations of the \ 
defender slowing and the attacker potentially leveling up, and a specific \ 
combination of standard and Monte Carlo attack evaluations
   2021-01-03 16:07:13 by Adam Ciarcinski | Files touched by this commit (3) | Package updated
Log message:
wesnoth: updated to 1.14.15

Version 1.14.15
Add-ons client
* Fix potential crashes when working with installed add-ons that have a \ 
corrupted _info.cfg file.
Campaigns
* Descent into Darkness:
  * S11: fix low probability case of enemy being unreachable
  * S11: recall ghosts if available and ensure the player gets one level 2 ghost.
* Eastern Invasion:
  * S03: fix the initial keep being blocked at the start
Translations
* Updated translations: British English, Catalan, Czech, French, German, Italian,
  Japanese, Polish, Portuguese (Brazil), Russian, Turkish
User interface
* Fixed formatting of hyperlinks when the same URL appears more than once in a \ 
block of text
Miscellaneous and Bug Fixes
* Fixed a rare issue on Windows that could result in wesnoth.exe sticking around \ 
waiting for console input after encountering an error despite not being launched \ 
with the `--wconsole` option.
* Removed documentation for network proxy-related command line options \ 
previously removed in version 1.13.1 along with libana.
   2021-01-01 09:24:59 by Ryo ONODERA | Files touched by this commit (266)
Log message:
*: Recursive revbump from boost-1.75.0
   2020-12-04 21:45:51 by Nia Alarie | Files touched by this commit (456)
Log message:
Revbump packages with a runtime Python dep but no version prefix.

For the Python 3.8 default switch.